Best Marvel Snap decks June 2024 (2024)

What are the best Marvel Snap decks?The latest season of Marvel Snap is here, introducing new cards, variants, and much more to help spruce up the meta. If you’re wondering which existing decks these new cards fit with, or which new meta decks they might create, you’re in the right place.

The Marvel Snap meta is constantly changing.Whether you’re a grizzled veteran well into series four or five, you’re still unlocking deck staples or you’re getting to grips with how all the cards interact in one of the best card games on PC, we’re here to help. We have a list of all the best decks in the Marvel Snap meta currently, followed by the best beginner decks for new players.

Best Marvel Snap decks June 2024 (1)

Best Marvel Snap decks

For the most part, the best meta decks in Marvel Snap require you to have completed Series 3 and have a significant chunk of Series 4 and Series 5 cards. This is because your options for different deck archetypes open up enormously once you reach this stage. If you’re missing the cards in the best decks below, we’ve included some potential substitutes when explaining how the deck works.

The best decks in Marvel Snap in June 2024 are:

  • Hela
  • Sasquatch Death
  • Black Panther
  • High Evolutionary
  • Discard Hela
  • Cerebro 5
  • Junk
  • Hammer Control
  • Darkhawk
  • Hela Lockjaw
  • Supergiant Lockdown
  • Phoenix Move
  • Deadpool Destroy
  • Beginner decks
  • Beginner Ongoing deck

Best Marvel Snap decks June 2024 (2)

Hela

Hela is still a strong favorite in the current meta so this isn’t the last you’ll see of her in these Marvel Snap decks, and this ramp list with Corvus Glaive is one of the best for her. It has a similar idea to Hela Lockjaw but can often be more consistent thanks to Corvus Glaive’s quite frankly ridiculously powerful effect. You want to curve out as best as possible through to turn three when you drop either Corvus Glaive or Lady Sif to discard the highest-cost cards in your hand. Just try not to discard Hela herself!

  • Sunspot
  • Black Knight
  • Blade
  • Corvus Glaive
  • Lady Sif
  • Sandman
  • Hela
  • She-Hulk
  • Magneto
  • Giganto
  • The Infinaut
  • Death

If you’re lucky enough also to have Proxima Midnight, she’s absolutely worth including. If you find yourself discarding Hela too often, consider Ghost Rider or Armor as another worthwhile inclusion if Shang-Chi is raining on your parade. Corvus Glaive is, unfortunately, essential to this list, though, as without him, you cannot ramp up your energy.

Sasquatch-Death

Sasquatch was one of the best cards to come from the Blink in Time season, and there are several ways to use this 10-Power card. One of the best, though, is to pair it with Death, given that the cost of both cards can be reduced. With this deck, you also have multiple options available as backup, in case you don’t draw one card or the other. The plays you want are to play two cards on turns three and four, including some well-placed destruction cards, thus reducing both the cost of Sasquatch and Death. Just be careful to play Sasquatch on turns four or five, and don’t waste the cost reduction.

  • The Hood
  • Nico Minoru
  • Deadpool
  • X-23
  • Carnage
  • Forge
  • Wolverine
  • Killmonger
  • Venom
  • Knull
  • Sasquatch
  • Death

If you don’t have Knull, Death, or Sasquatch, you can simply remove one of them, and the other two will still keep this deck alive. Hela or Morbius are good gap-fillers here.

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Black Panther

A Black Panther and Arnim Zola deck is perfect for Marvel Snap Conquests due to the ability to surprise your enemy at the last turn. Sure, they’ll know your hand before you play it after the first time, but that doesn’t stop it from dominating, as there’s nothing they can do about it.

We particularly like this deck as having Odin as a backup in case you don’t draw Arnim Zola still gives your Black Panther immense power. Then there’s the classic Wong-White Tiger-Odin setup if you don’t draw Black Panther. Finally, if you draw the perfect hand, Magick makes you almost unstoppable.

  • Iceman
  • Yondu
  • Medusa
  • Scorpion
  • Ironheart
  • Magik
  • Wong
  • Drax
  • White Tiger
  • Black Panther
  • Arnim Zola
  • Odin

High Evolutionary

For the longest time, the cleverly named “InSheNaut” High Evolutionary deck has been the most popular to take advantage of the cards that usually don’t have any abilities. However, this “pure” High Evolutionary list has risen to the topas a means to counterplay Mobius M. Mobius. This deck can output a serious amount of power simply by playing on curve until you get Cyclops down, then ensuring you save at least one energy so Cyclops and Misty Knight both trigger. Not to mention the Hulk buff that comes with it.

High Evolutionary is obviously crucial to this deck, and aside from him, most other cards here are easy to obtain. Zabu is very useful but if you don’t have him, consider usinga tech card such as Cosmo. Nebula or Echo are also solid inclusions.

  • Sunspot
  • Misty Knight
  • Scorpion
  • Zabu
  • Cyclops
  • Shang-Chi
  • High Evolutionary
  • Enchantress
  • The Thing
  • Spider-Woman
  • Abomination
  • Hulk

Discard Hela

We said Hela would appear more than once, and here you are. Discard Hela has been a staple of the Marvel Snap meta for some time, and it’s always risen to the top because, when the draws fall nicely, you can output a ridiculous amount of power. The plays are simple: Morbius down as soon as you can, ensure Blade discards something with high power, and only play Ghost Rider when you know you’ll resurrect something powerful – Black Cat is a prime candidate thanks to her ability.

There are many potential substitutions here, including Modok to buff Morbius up further, Black Knight to get that powerful Ebony Blade, and Sword Master in place of the newly released Corvus Glaive if you don’t have him yet. You can also easily shift into a different Discard archetype by including Dracula, Miek, Colleen Wing, Gambit, Daken… the list goes on.

  • Blade
  • Morbius
  • Swarm
  • Corvus Glaive
  • Lady Sif
  • Jubilee
  • Ghost Rider
  • Black Cat
  • Hela
  • Apocalypse
  • Magneto
  • Infinaut

Cerebro-5

Cerebro is one of those mainstay cards in the Marvel Snap meta that will never be the very best deck in the game but consistently produces good results. Cerebro-2 and Cerebro-3 are the most popular archetypes for the card, but Cerebro-5 is the best performer in the current meta. It’s a fairly simple deck to play, as you just need to get as many cards down as you can by turn six, ensure Cerebro is on the board, and then drop Doctor Doom.

Be careful to play cards in the correct locations, though – Medusa should be played in the middle, for example, and consider where Silk could move to. If you intend to drop Doctor Doom, you would rather not fill a lane up before the final turn.Substitutions are almost any card with five power – I enjoy Titania for another cheap option – or you can throw Mystique in, though she isn’t as essential as she’sin C2 and C3.

  • Martyr
  • Medusa
  • Lizard
  • Silk
  • Cerebro
  • Luke Cage
  • Polaris
  • Spider-Man
  • Miles Morales
  • Omega Red
  • Supergiant
  • Doctor Doom

Junk

Galactus is back in the Marvel Snap meta again? Well, sort of. He’s not the primary win condition for this deck, but he is an option if you find yourself with an open lane. As long as you’re confident your opponent can’t get more than five power there thanks to your goblins and/or Annihilus. Generally, you can win just by flooding your opponent’s board, destroying their high-power cards with Shang-Chi, and having priority into turn six with Alioth.

Selene and Jeff are the two most flexible cards here, and plenty of alternate options exist. Debrii is one, as she will also flood their board… and yours, but if you combo her with Hazmat before playing Annihilus, all your rocks will fly to the other side too. Zabu could also come in handy with another four-cost, such as Ms. Marvel or Wong, to use with The Hood, Selene, and Sentry.

  • The Hood
  • Nebula
  • Selene
  • Jeff
  • Ravonna Renslayer
  • Green Goblin
  • Shang-Chi
  • Sentry
  • Hobgoblin
  • Annihilus
  • Alioth
  • Galactus

Hammer Control

Control archetypes are never far from the meta, and while they usually utilize Sera for an explosive final turn, the introduction of Beta Ray Bill last week makes for a more effective Thor list. While Thor-Bill-Jane from turns three to five should be the ideal play, the surrounding cards here, such as Shadow King, Killmonger, Scarlet Witch, Shang-Chi,andEnchantress, make for a strong build that has plenty of reactive counters. On a personal note, this deck won me two infinite conquest runs right at the tail end of last season, so it is especially strong in that mode.

One popular alternative in this list runs Ghost over Mobius M. Mobius. I didn’t find that list to be as strong because dropping Mobius on turn three after my opponent plays Zabu on two, or against bounce decks when they play Beast, is a huge buff. If you’re missing Mobius, you can run Ghost instead. You could also consider Sera, Armor, and Cosmo. You would rather not gut the existing cards here too much, but outside of Zabu, Thor, Ms. Marvel, Beta Ray Bill, and Jane Foster, all the others are expendable.

  • Shadow King
  • Zabu
  • Jeff
  • Scarlet Witch
  • Killmonger
  • Mobius M. Mobius
  • Thor
  • Shang-Chi
  • Ms. Marvel
  • Enchantress
  • Beta Ray Bill
  • Jane Foster

Darkhawk

Darkhawk has been one of the best cards in the game ever since he was added, so he’s never far away from our list of the best decks. He’s recently resurfaced in this familiar list that simply pairs him with many good cards. Korg and Rock Slide are the two major enablers for Darkhawk here, alongside Zabu to get him down sooner. But there are plenty of alternative cards you can pick if you want to lean heavier on Darkhawk as a win condition.

Mystique is the first obvious exclusion, alongside Black Widow, to keep as many cards in their deck as possible. You could throw Onslaught in, too, or Grandmaster to trigger any of Korg, Rock Slide, or Black Widow again. For more good cards that don’t necessarily synergize with Darkhawk, consider Leech and Killmonger to frustrate your opponent.

  • Korg
  • Zabu
  • Jeff
  • Quake
  • Rogue
  • Mobius M. Mobius
  • Rock Slide
  • Darkhawk
  • Shang-Chi
  • Iron Lad
  • Doctor Doom

Hela Lockjaw

We briefly mentioned Hela Lockjaw in the Hela Glaive entry, and while the Corvus Glaive version is a little more exciting because that card is new, this tried and tested-Lockjaw deck is still a very strong performer. Once again, your game plan should be to discard your big cards, fish for them with Lockjaw and Jubilee, and resurrect them with Hela.

If you must substitute any cards here, Ghost Rider is an excellent choice, thanks to his ability to bring Hela back. Proxima Midnight is also a great inclusion, and if you’re not Series 3 complete yet, you can also consider Sword Master, Gambit, or Hell Cow over the lower-cost discard enablers.

  • Black Knight
  • Blade
  • Lockjaw
  • Lady Sif
  • Dracula
  • Jubilee
  • Black Cat
  • Hela
  • Magneto
  • Giganto
  • Infinaut
  • Death

Supergiant Lockdown

It’s a little early to call this Supergiant Lockdown list the best lockdown option, but it is certainly a strong one, and there’s nothing like a little variety. Supergiant is the star of the show here because that turn-five disruption can be so frustrating to play against, and she’s surrounded by a very solid lockdown list. Jessica Jones makes a return to help you win Storm lanes, as does Klaw, Ms. Marvel, Doctor Doom, and Jeff.

You can extract Supergiant from this list and replace her with any standard lockdown cards – Professor X, Vision, Negasonic Teenage Warhead, Silk, Quake, Shang-Chi, Juggernaut — it’s a long list. Supergiant keeps things fresh and interesting, but don’t fret if you haven’t unlocked her yet.

  • Nebula
  • Iceman
  • Zabu
  • Jeff
  • Storm
  • Ms. Marvel
  • Jessica Jones
  • Supergiant
  • Iron Lad
  • Klaw
  • Alioth
  • Doctor Doom

Phoenix Move

Plenty of you reading this are probablyverysurprised to see a Move deck in our list of the best decks overall, but stay with me here. This Move archetype with Phoenix Force took me to Infinite in under two days this season, but when the locations aren’t playing ball, you need to be generous with that retreat button. You’ll often retreat but also have plenty of eight-cube wins. The goal is simple: by the end of turn three, you want to have played either Human Torch or Multiple Man and destroyed one of them with Carnage or Venom. On turn four, play Phoenix Force and win the game.

You have backup options with cards such as Vulture to gain power by itself and Hulk Buster to combine with either HT or MM if you don’t draw Phoenix Force. However your primary victory method must be via reviving them once destroyed. The only two feasible substitutions here are Kraven or Dagger, but neither is quite as strong as the list below.

  • Ghost Spider
  • Human Torch
  • Iron Fist
  • Carnage
  • Doctor Strange
  • Multiple Man
  • Cloak
  • Venom
  • Vulture
  • Hulk Buster
  • Phoenix Force
  • Heimdall

Deadpool Destroy

Destroy is one of the most common archetypes in Marvel Snap, and it has numerous potential cards to include. The best Destroy version right now focuses on buffing Deadpool as much as possible, playing and destroying it almost every single turn.

Your plan should be to buff Deadpool with Forge or Hulk Buster ahead of the first or second destroy, then keep playing cards to destroy it until turn six. When you can either drop it alongside a fully discounted Death or leave it on the board on turn five and play Knull on six, who should be rather powerful by this point. One great alternative is Arnim Zola here if you replace either Deathlok or Nico Minoru, as you can spread two high-power Knulls, Deaths, or Venoms across the board on turn six. Alternatively, look for other destroy-focused cards such as Bucky Barnes, Shang-Chi, Yondu, or Nova.

  • Deadpool
  • Forge
  • Nico Minoru
  • X-23
  • Carnage
  • Wolverine
  • Killmonger
  • Venom
  • Deathlok
  • Hulk Buster
  • Knull
  • Death

Best Marvel Snap decks June 2024 (9)

Best Marvel Snap beginner decks

These beginner Marvel Snap decks exclusively use cards that you start the game with and those in Pool 1, which is from collection levels 18-214 in the card game. There are 71 cards to choose from with these parameters. If there are any you’re missing in your chosen deck list, you’re early enough in the game that replacing a few of them won’t ruin the deck’s playstyle too much.

Beginner On-Reveal deck

This Pool 1 deck focuses mainly on On-Reveal abilities, which are effects that happen as soon as you play the card. Once again, Odin is the show’s star, while Gamora and Ironheart are also vital inclusions.

  • Elektra
  • Nightcrawler
  • Korg
  • Medusa
  • Star Lord
  • Ironheart
  • Wolfsbane
  • Groot
  • White Queen
  • White Tiger
  • Gamora
  • Odin

Beginner Ongoing deck

On the flip side of the On-Reveal deck, this Ongoing decklist focuses on effects that are constantly happening when that card is in play. Blue Marvel and Devil Dinosaur share the spotlight, or if you’re lucky enough to get extra energy or the Limbo location, which grants a turn seven, you can get both in play at once.

  • Ant-Man
  • Nightcrawler
  • Lizard
  • Medusa
  • Colossus
  • Sentinel
  • Mister Fantastic
  • Captain America
  • Blue Marvel
  • Devil Dinosaur
  • Klaw
  • Spectrum

If you fancy playing something based on some characters featured within Marvel Snap, look at our list of the best superhero games, which isn’t limited to just Marvel heroes. Alternatively, take a look at our list of the best multiplayer games if you want to take on opponents online in a different environment or other free Steam gamesfor more wallet-friendly ways to spend your spare time.

Best Marvel Snap decks June 2024 (2024)
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